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Emil Kowalski skills for Claude

All 17 skills from Emil Kowalski

17 skills

Animate

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties…

Design & UIEmil Kowalski54k

Animate Expo

Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which…

MobileEmil Kowalski54k

Animation Performance

Keep web animations inside the frame budget — animate composite-only properties, keep motion off the main thread when the page is busy, and find the cause when an animation drops…

Design & UIEmil Kowalski54k

Animation Vocabulary

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS…

Design & UIEmil Kowalski54k

Apple Design

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet…

Design & UIEmil Kowalski54k

Ask Sonner

Guide to Sonner, the React toast library — install and wire up the Toaster, pick the right toast() call, promise and loading toasts, updating, dismissing and persisting toasts…

Design & UIEmil Kowalski54k

Break UI

Try to break a piece of UI by feeding it worst-case data — long names, unbreakable emails, one-letter names, missing fields, huge counts, zero items, long labels, non-Latin text…

Design & UIEmil Kowalski54k

Choreograph

Coordinate several elements that animate together — decide what moves, in what order, how much they overlap, and what stays still — so a group reads as one intentional motion…

Design & UIEmil Kowalski54k

Emil Design Eng

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

Design & UIEmil Kowalski54k

Find Animation Opportunities

Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it…

Design & UIEmil Kowalski54k

Improve Animations

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper…

Design & UIEmil Kowalski54k

Mobile Native

Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from something that feels installed. Covers sticky hover states…

MobileEmil Kowalski54k

Pick UI Library

Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state…

Design & UIEmil Kowalski54k

Prototype

Build multiple genuinely different versions of a UI piece you describe, rendered behind a visual picker so you can flip through them live and promote the one that feels right…

Design & UIEmil Kowalski54k

Remove Animations

Find the animations an interface doesn't need and remove them — motion on keyboard actions, high-frequency surfaces, functional data, and decoration with no purpose — then clean…

Design & UIEmil Kowalski54k

Review Animations

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

Design & UIEmil Kowalski54k

Write Swift

How to write modern Swift well — modeling with value types, Swift 6 data-race safety and approachable concurrency (@concurrent, main-actor-by-default, actors, task groups)…

MobileEmil Kowalski54k